Java binding for OpenGL (JOGL) is an open source library for binding OpenGL graphics in Java. This tutorial provides a basic understanding of JOGL library and its features. It also explains how to develop 2D and 3D graphics applications using JOGL.
This tutorial is designed for all enthusiastic students and professionals in the domain of web development who want to learn how to integrate OpenGL bindings in their Java applications.
You need to have a basic understanding of Java programming with exposure to
concepts such as AWT and Swings. In addition, it is required that you have an
awareness of OpenGL graphics.